Hey everyone! It is a new year and with a new year comes new opportunities. Instead of jumping into twenty eleven, I wanted to update you on our whereabouts in 2010:
We had the opportunity to make a machinima about Gronstedt Group’s new hurricane simulation training sim for their client, CUNY:
We then teleported- to a new Virtual World! We made 6 educational videos about Congress to be shared with students in schools around the country. I can’t reveal too much about this, but I will instead be able to share the final cuts in a few weeks- coming soon! Featured videos include the Rotunda, the Capitol Building, House of Representatives, and the Senate.
I also got to work with a medical startup in the ‘burgh. I’m really interested in seeing where the medical world takes machinima, so this was a great opportunity that could extend into some training videos on products. Their “avatar” movie as they liked to call it was presented in place of a Powerpoint, which proved to be successful.
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At times, puppeteering an avatar for a machinima shoot feels a lot like you’re a mad scientist probing at your Frankenstein creation. Suddenly, your creation comes alive and it looks gorgeous on the exterior, but then it stands up, takes a couple steps, and you realized you’ve created a clumsy disaster.
The standard Second Life animations that come with a newbie avatar are very short of impressive. Their feet kind of slide across the floor, they needlessly spread their legs apart with every position. With machinima, this can turn heads away to tune in elsewhere. How can the audience relate to the characters in the story when those characters use their hands in a dorky typing motion to communicate?