Do filmmakers really think about every single detail and nuance in their films? Or does the film’s brilliance happen with social praise?
One of the biggest criticisms of machinima is that it looks too familiar, perhaps too familiar. “Isn’t that the Sims?” 🙂 “Oh.. that’s that Second Life thing, isn’t it?”
Ok ok, I see what you’re saying. Sometimes it looks like its 3 frames a second, all the avatars look like newbs, and a simple breathing, idle animation makes an avatar look like they have a “rocking back and forth” disorder. So, I got inspired to write this article about how YOU CAN AVOID MAKING IT LOOK UNNATURAL! I showed a dear friend of mine some samples of my fav. all-star machinima and she refused to believe it was Second Life, “Are you kidding? I could go spend 5k on a good computer right now and I would NEVER see that!” The thing is, the best machinima that’s out there is winning animation festivals and completely turning heads- and most of it doesn’t look like Second Life! I myself have been guilty of starring at Ill Clan’s machinima and muttering, “You’ve got to be kidding me! They must have some modified version of Second Life on speed.” After working with the good guys at the Clans for a couple weeks as their newb machinimatographer and also doing some projects for other cool folks in my web, I learned a few techniques and secrets. What’s the secret, exactly? It’s just a matter of “tricking” the eye. Good old camera tricks that will never get old! And that my friends, is it!
I pledge that for the next couple weeks, I’ll make this into a series of ways how to make a machinima look more realistic. This week, I’ll start with style. Other weeks I’ll talk about character animations. For now, this will give you a good start!
So I’m sitting here in an open-air coffee place on one of the first warm days of the season being a negative fart and probably putting everyone around me in a bad mood. So, what’s my problem? The above definition of machinima is too specific! I think this definition doesn’t grasp the large-scale image, the “what could be” of machinima. So what if we looked at this from a different approach and re-defined the definition to include something more broad? Could we include the idea of global in the definition? Keep reading– I have an exercise for everyone at the end.. I hope we can get some good responses going!